about 3 months ago - No comments
about 4 months ago - No comments
So you’re making a 2D game, and wonder how to pan the sound effects to enhance the experience as much as possible? Well. Here’s my thoughts on that. Keep in mind this is only my own opinion. If you’re gonna do it, do it right! First of all. Panning isn’t all that usual in 2D More >
about 4 months ago - No comments
This week me and some friends of mine started to work on a new game. It’s a multiplayer 2D-shooter designed for the Xbox 360, and we plan to release it on the Xbox Live Indie Games when it’s done. For quick updates on this project, check out our project page at DigitalStudent.se (it’s in swedish) More >
about 1 year ago - No comments
The Factory is a problem solving game that can be described as a drama/comedy. Its a school project developed by 3 designers, 2 sound & music composers and 1 graphic artist (everyone is listed below). We first set out to make a story deep horror game. But discovered soon that we had to short of More >
about 1 year ago - No comments
“Sista Uppdraget” (translation ~ “The final mission”) is a 15-minute drama about two guys who are about to commit a high school shooting. It was written and produced by Ola Blissing and Joakim Forslund in the fall of 2008. All sound effects are recorded in Karlshamn, Sweden, exclusively for this project. Click here to listen
about 3 months ago
Tack for intressant information
about 3 months ago
Really interesting article. Really!
about 3 months ago
Heh I’m really the first comment to this amazing read.
about 3 months ago
If only more people could read about this..
about 3 months ago
If I had a nickel for each time I came here… Superb writing!
about 3 months ago
You have done it again! Amazing writing.
about 3 months ago
ЎGracias por el artнculo. Cada vez que quieres leer.
DingoDogg